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An interesting story is adopted to bring out an appealing and persuasive introduction. |
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Computer simulations are created to assist teachers in explaining the fraudulent
operation of gambling. |
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Basic concepts like ‘probability’, ‘expected value’ and ‘illusion of control’
are explained to help students analyze gambling in
a more rational attitude. |
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Computer animation is employed to demonstrate the procedures of group activity,
thus encourage students’ participation. |
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Discussion questions are designed to help students reflect on the risk of gambling. |
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Teachers are able to add teaching resources, such as news clippings to suit their
school-based teaching purposes. |